2 Players100 mm Capsules
Capsule Prize Machine · Capsule Series
Capsule Dash
Two Players. Two Independent Games. One Cabinet.
Capsule Dash uses the same timing-based capsule gameplay as Capsule Rock, with two play positions built into one cabinet.
Two players can play at the same time. Each side has its own rotating platform, button, motor-driven sweeping arm, prize chute, and payout settings.
The two sides operate independently. One player does not need to wait for the other, and one side’s controls do not affect the other side.
270Approximate total capsule capacity (100 mm)
268 kgNet weight
700 WPower draw
How to Play
Visible capsule movement, one timing decision, and a clear prize chute make the sequence easy to follow.
1
Watch the Capsules Move
Each player watches the 100 mm capsules move around their own rotating platform.
2
Time Your Press
Press just before a capsule reaches the path of the sweeping arm.
Because the arm takes a moment to move, the player needs to anticipate the capsule’s position rather than wait until it is directly aligned.
3
Guide the Capsule In
The motor-driven sweeping arm moves across the platform. Its flat sweeping paddle guides the capsule toward that player’s prize chute.
Both sides can run at the same time.
See Capsule Dash in Action
Watch both independent play positions, the capsule movement, and the timing-based sweeping action on the real machine.
Why Operators Choose Capsule Dash
What players understand quickly, and what staff need to know after the machine is installed.
Two Players Can Play at the Same Time
Capsule Dash places two independent games in one cabinet.
Both players can start and play without waiting for the other side to finish.
Independent Controls and Payout Settings
Each side has its own controls and payout settings.
The payout setting controls how often that side reaches a prize opportunity. The player still needs to time the sweeping action correctly.
Approximately 270-Capsule Capacity
Capsule Dash holds approximately 270 standard 100 mm capsules in total.
Actual capacity may vary slightly depending on how evenly the storage sections are loaded.
The larger capacity is useful when both sides are active, but staff should still check capsule levels during normal operation.
Automatic Refill After a Win
When a capsule reaches a prize chute, the upper storage section releases another capsule onto the relevant rotating platform.
Staff do not need to replace a capsule manually after every win.
The machine still needs normal checks and refilling during operation.
One Cabinet Instead of Two Separate Machines
Capsule Dash gives the venue two play positions in one unified cabinet.
Whether this is better than installing two Capsule Rock machines depends on floor layout, service clearance, expected traffic, transport, and whether the operator prefers one combined cabinet or two separate machines.
Built for Staffed Indoor Venues
Capsule Dash fits FECs, arcade centers, shopping mall arcades, and other staffed indoor locations that want two people to play side by side.
Specifications
Technical and shipping details for venue planning, procurement, and freight.
Power
700 W
Voltage
Adjusted for the destination market
Machine size
D917 × W1603 × H2479 mm36.1 × 63.1 × 97.6 in
Net Weight
268 kg590.8 lb
Packing method
Carton packing
Standard environment
Indoor commercial use
Recommended spare parts
Sensors and motors
Capsule Rock or Capsule Dash?
Both machines use the same timing-based capsule gameplay. The difference is how many players the venue wants to serve in one cabinet.
1 / 2
Capsule Rock
One player, approximately 150 capsules. The more compact option.
View Capsule Rock
2 / 2
Capsule Dash
Two independent players, approximately 270 capsules. Two simultaneous play positions in one cabinet.
View Capsule Dash
Frequently Asked Questions
Practical questions from arcade operators, FEC owners, and distributors evaluating this machine.
Capsule Dash is a two-player timing-based capsule prize game.
Each player watches the 100 mm capsules move around their own rotating platform and presses just before a capsule reaches the path of the sweeping arm.
The arm takes a moment to move, so the player needs to anticipate where the capsule will be rather than wait until it is directly aligned.
Each motor-driven sweeping arm then moves across its platform. Its flat sweeping paddle guides the capsule toward that player’s prize chute.
Both sides can run at the same time.
Capsule Dash is a timing-based prize game, not a direct-vend capsule machine.
A normal vending machine releases a capsule after every paid play. Capsule Dash does not.
Each player needs to judge the movement and time the sweeping action correctly.
The payout setting controls how often each side reaches a prize opportunity, but a specific play is not automatically guaranteed to win.
Yes.
Capsule Dash has two independent play positions.
Both players can start and play at the same time without waiting for the other side to finish.
Yes.
Each side has its own controls, rotating platform, motor-driven sweeping arm, prize chute, and payout settings.
One player’s button press, arm movement, and payout setting do not control the other side.
Capsule Rock is the one-player version.
Capsule Dash has two independent play positions in one cabinet.
Both machines use the same timing-based gameplay and standard 100 mm capsules.
Capsule Rock holds approximately 150 capsules. Capsule Dash holds approximately 270 capsules in total.
Capsule Rock is the more compact option. Capsule Dash makes more sense when the venue wants two people to play side by side.
The standard machine uses 100 mm capsules.
A version for 90 mm or 110 mm capsules may be considered, but this is not a standard change.
Capsule size affects the platforms, storage sections, sweeping arms, prize paths, and sensors. We need capsule samples and engineering testing before confirming a different size.
Capsule Dash holds approximately 270 standard 100 mm capsules in total.
Actual capacity may vary slightly depending on how evenly the storage sections are loaded.
It depends on how often both sides are used and the actual number of capsules won.
Capsule Dash holds approximately 270 capsules in total.
If the combined result across both sides actually delivers an average of one capsule for every ten plays, a full load would cover about 2,700 total plays across both sides.
This estimate is based on capsules actually delivered, not only on prize opportunities. If players miss some prize opportunities, the capsules may last longer.
Operators should track total plays and capsules delivered across both sides, then use those numbers to plan the refill schedule.
Staff should still check the capsule level during normal venue rounds.
Yes.
When a capsule reaches a prize chute, the upper storage section releases another capsule onto the relevant rotating platform.
Staff do not need to replace a capsule manually after every win.
The machine still needs normal checks and refilling during operation.
Yes.
Each side has its own payout setting, adjustable from 1 to 255. The factory default is 10 on each side.
This setting controls how often that side reaches a prize opportunity.
When the setting is 10, about one play in ten on that side reaches a prize opportunity over a larger number of plays.
This does not mean every tenth play is guaranteed to win. The player still needs to press at the right time and guide the capsule into the prize chute.
Operators can adjust the two sides separately based on the price per play, capsule cost, prize value, and target payout.
The standard version does not include a forced guaranteed-prize function.
Even when one side reaches a prize opportunity, the player still needs to time the sweeping action correctly.
A guaranteed-prize function may be considered as a custom project and must be confirmed before production.
Yes.
We can supply empty 100 mm capsules and can also help source capsules with prizes.
The capsules and prizes do not automatically include certification for every market.
The buyer or importer should confirm local requirements for toy safety, materials, age warnings, small parts, labels, and product certification.
The machine’s certification does not automatically cover the capsules or prizes placed inside it.
Capsule Dash can be prepared for coin acceptors and common commercial card readers.
A bill acceptor is optional and is not included in the standard configuration.
Credit-card payment systems may be possible, but the reader, interface, pulse signal, mounting position, and local payment provider must be checked before production.
Please send the payment-system manual, wiring diagram, or interface specification before the order is confirmed.
Capsule Dash fits FECs, arcade centers, shopping mall arcades, and other staffed indoor entertainment locations.
It makes sense where the operator wants two simultaneous play positions in one cabinet.
The final choice should still consider floor space, expected traffic, refill routines, service access, and transport requirements.
The standard machine is designed for indoor commercial use.
Strong direct sunlight can affect the sensors around the rotating platforms and prize chutes. This may cause incorrect detection or stop the machine from working normally.
Rain, high humidity, salt air, and outdoor temperature changes may also affect the electronics, artwork, sensors, and metal parts.
For a seaside or semi-outdoor location, the environment should be discussed with Jiuyou before ordering. A custom sensor or structural solution may be required.
We normally recommend keeping spare sensors and motors on site.
The right quantity depends on the number of machines and the distance from technical support.
For larger orders, we can prepare a practical spare-parts list before shipment.
The gameplay is similar, but the layout is different.
Capsule Dash puts two independent play positions into one cabinet. Both players can play at the same time, and each side has its own controls and payout settings.
Two separate Capsule Rock machines give the operator two separate cabinets.
The better choice depends on floor layout, service clearance, transport, and whether the venue prefers one combined cabinet or two separate units.
Ready to Add Capsule Dash to Your Floor?
Tell us about your venue, destination market, payment setup, and capsule plan. We will confirm both play positions and the final configuration before quoting.
Guangzhou Jiuyou Animation Technology Co., Ltd. builds arcade machines for FECs, shopping mall arcades, distributors, and commercial amusement venues worldwide.
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Guangzhou, China
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