Capsule Rock capsule game by Jiuyou Animation

1 Player100 mm Capsules

Capsule Prize Machine · Capsule Series

Capsule Rock

One Player. Simple Timing. Visible Capsule Prizes.

Capsule Rock is the one-player model in Jiuyou’s capsule timing series.

The player watches the 100 mm capsules move around the rotating platform and presses before one reaches the sweeping arm. The arm takes a moment to move, so the player needs to judge where the capsule will be rather than wait until it is directly aligned.

A flat sweeping paddle then guides the capsule toward the prize chute.

The game is easy to understand. The timing is what makes it a game.

150Approximate capsule capacity (100 mm)

146 kgNet weight

450 WPower draw

How to Play

Visible capsule movement, one timing decision, and a clear prize chute make the sequence easy to follow.

1

Watch the Capsules Move

The 100 mm capsules move continuously around the rotating platform.

2

Time Your Press

Press just before a capsule reaches the path of the sweeping arm.

Because the arm takes a moment to move, the player needs to anticipate the capsule’s position rather than wait until it is directly aligned.

3

Guide the Capsule In

The motor-driven sweeping arm moves across the platform. Its flat sweeping paddle guides the capsule toward the prize chute.

Good timing gives the player the best chance to win.

See Capsule Rock in Action

Watch the capsule movement, the timing decision, the motor-driven sweeping arm, and the automatic platform refill on the real machine.

Why Operators Choose Capsule Rock

What players understand quickly, and what staff need to know after the machine is installed.

Easy for Players to Understand

The prize is visible and the goal is clear.

Players watch the moving capsules, choose their timing, and press the button. Staff do not need to explain a long sequence before someone can start playing.

Timing-Based, Not Direct Vend

Capsule Rock does not deliver a capsule after every paid play.

The payout setting controls how often the machine reaches a prize opportunity. The player still needs to time the sweeping action correctly.

The factory default is 10. With this setting, about one play in ten reaches a prize opportunity over a larger number of plays.

This does not mean every tenth play is guaranteed to win.

Approximately 150-Capsule Capacity

Capsule Rock holds approximately 150 standard 100 mm capsules.

Actual capacity may vary slightly depending on how evenly the upper storage section is loaded.

Automatic Refill After a Win

The capsules on the rotating platform are available for players to win.

When a capsule reaches the prize chute, the upper storage section releases another capsule onto the platform.

Staff do not need to replace a capsule manually after every win.

The machine still needs normal checks and refilling during operation.

Compact One-Player Format

Capsule Rock fits FECs, arcade centers, shopping mall arcades, and smaller staffed locations where one play position is enough.

It is the most compact option in the Capsule Rock, Capsule Dash, and Capsule Pop series.

Specifications

Technical and shipping details for venue planning, procurement, and freight.

Power

450 W

Voltage

Adjusted for the destination market

Machine size

D917 × W770 × H2364 mm36.1 × 30.3 × 93.1 in

Packing size

D1000 × W860 × H1970 mm39.4 × 33.9 × 77.6 in

CBM

1.69 m³

Net Weight

146 kg321.9 lb

Gross Weight

186 kg410.1 lb

Standard certification

CE

Standard environment

Indoor commercial use

Recommended spare parts

Sensors and motors

Which Model Fits the Venue?

The same timing-based capsule idea can serve one, two, or four play positions.

1 / 3

Capsule Rock

One player, approximately 150 capsules. The compact one-player option.
View Capsule Rock

2 / 3

Capsule Dash

Two independent players, approximately 270 capsules. Two independent play positions in one cabinet.
View Capsule Dash

3 / 3

Capsule Pop

Four play positions around one shared platform, approximately 62 capsules in total. For staffed venues that want four-player activity and stronger floor visibility, and that can refill the machine regularly.
View Capsule Pop

Frequently Asked Questions

Practical questions from arcade operators, FEC owners, and distributors evaluating this machine.

Capsule Rock is a one-player timing-based capsule prize game.

The 100 mm capsules move continuously around a rotating platform. The player presses just before a capsule reaches the path of the sweeping arm.

The arm takes a moment to move, so the player needs to anticipate where the capsule will be rather than wait until it is directly aligned.

The motor-driven sweeping arm then moves across the platform. Its flat sweeping paddle guides the capsule toward the prize chute.

Good timing gives the player the best chance to win.

Capsule Rock is a timing-based prize game, not a direct-vend capsule machine.

A normal vending machine releases a capsule after every paid play. Capsule Rock does not.

The player needs to judge the capsule’s movement and time the sweeping action correctly.

The payout setting controls how often the machine reaches a prize opportunity, but a specific play is not automatically guaranteed to win.

The standard machine uses 100 mm capsules.

A version for 90 mm or 110 mm capsules may be considered, but this is not a standard change.

Capsule size affects the platform, storage section, sweeping arm, prize path, and sensors. We need capsule samples and engineering testing before confirming a different size.

Capsule Rock holds approximately 150 standard 100 mm capsules.

Actual capacity may vary slightly depending on how evenly the upper storage section is loaded.

It depends on daily play volume and the actual number of capsules won.

Capsule Rock holds approximately 150 capsules.

If the machine actually delivers an average of one capsule for every ten plays, a full load would cover about 1,500 plays.

This estimate is based on capsules actually delivered, not only on prize opportunities. If players miss some prize opportunities, the capsules may last longer.

Operators should track daily plays and the actual number of capsules delivered, then use those numbers to plan the refill schedule.

Staff should still check the capsule level during normal venue rounds.

Yes.

The capsules on the rotating platform are available for players to win.

When a capsule reaches the prize chute, the upper storage section releases another capsule onto the platform.

Staff do not need to replace a capsule manually after every win.

The machine still needs normal checks and refilling during operation.

Yes.

The payout setting can be adjusted from 1 to 255. The factory default is 10.

This setting controls how often the machine reaches a prize opportunity.

When the setting is 10, about one play in ten reaches a prize opportunity over a larger number of plays.

This does not mean every tenth play is guaranteed to win. The player still needs to press at the right time and guide the capsule into the prize chute.

Operators can adjust the payout setting based on the price per play, capsule cost, prize value, and target payout.

The standard version does not include a forced guaranteed-prize function.

Even when the machine reaches a prize opportunity, the player still needs to time the sweeping action correctly.

A guaranteed-prize function may be considered as a custom project and must be confirmed before production.

Yes.

We can supply empty 100 mm capsules and can also help source capsules with prizes.

The capsules and prizes do not automatically include certification for every market.

The buyer or importer should confirm local requirements for toy safety, materials, age warnings, small parts, labels, and product certification.

The machine’s CE certification does not automatically cover the capsules or prizes placed inside it.

Capsule Rock can be prepared for coin acceptors and common commercial card readers.

A bill acceptor is optional and is not included in the standard configuration.

Credit-card payment systems may be possible, but the reader, interface, pulse signal, mounting position, and local payment provider must be checked before production.

Please send the payment-system manual, wiring diagram, or interface specification before the order is confirmed.

Capsule Rock fits FECs, arcade centers, shopping mall arcades, and smaller staffed entertainment locations.

It is the compact one-player model in the series and makes sense where one play position is enough.

The final choice should still consider floor space, expected traffic, refill routines, and service access.

The standard machine is designed for indoor commercial use.

Strong direct sunlight can affect the sensors around the rotating platform and prize chute. This may cause incorrect detection or stop the machine from working normally.

Rain, high humidity, salt air, and outdoor temperature changes may also affect the electronics, artwork, sensors, and metal parts.

For a seaside or semi-outdoor location, the environment should be discussed with Jiuyou before ordering. A custom sensor or structural solution may be required.

We normally recommend keeping spare sensors and motors on site.

The right quantity depends on the number of machines and the distance from technical support.

For larger orders, we can prepare a practical spare-parts list before shipment.

All three machines use the same timing-based capsule gameplay.

  • Capsule Rock has one play position and holds approximately 150 capsules.
  • Capsule Dash has two independent play positions and holds approximately 270 capsules.
  • Capsule Pop has four play positions around one shared platform and holds approximately 62 capsules in total: around 17 on the rotating platform and approximately 45 in the upper storage section.

Capsule Rock is the compact one-player option.

Capsule Dash is for venues that want two players to play side by side.

Capsule Pop is for staffed venues that want four-player activity and stronger floor visibility, and that can refill the machine regularly.

Choose based on floor space, traffic, refill routines, and how many players the venue wants to serve at the same time.

Ready to Add Capsule Rock to Your Floor?

Tell us about your venue, destination market, payment setup, and capsule plan. We will confirm the configuration before quoting.

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